I've tried , but there is no change. I've tried making one TransformGroup
for mouserotate and put TransformGroup for RotationInterpolator and the
shape under the first TG, and vice versa. Should I put something else? Maybe
there is a class to make it wake up or something..

Thanks...

Tria


----- Original Message -----
From: Chris Wewerka <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, October 21, 1999 6:14 PM
Subject: Re: [JAVA3D] ask again


> Hi,
>
> the RotationInterpolator overwrites the transform of the transformgroup
> every time when its processStimulus is called.
> So you see no effect of your MouseRotate.
>
> You have to use a third TransformGroup for your MouseRotate.
>
>
> Regards
> Chris
>

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