Hi,
 
I am brand new to Java 3D and am having some difficulty in two areas at this point.
 
1.  I am trying to read in a 3DS file.  I am using the loader classes written by NCSA.  I appears that the file is read in correctly but I can't get the clipping bounds and the view setup correctly so that I can see the object, in this case it is a horizontal milling machine.  I've got mouse handlers setup on the object after it is read in to rotate, zoom, and pan the object.  I know something is in there because as I'm rotating the object (or what I think is the object) portions of it appear on the screen and then dissappear.  I don't know the actual size fo the object in the 3DS file and I don't know what units are specifed in the 3DS file, so I don't know what units the loadeer is using to load in the file.  Can any one help me?
 
 
2.  I would like to be able to manipulate the main view of the Virtual world and not the object itself, in other words, I want to rotate, zoom, or pan the view around the object so that I can walk by the object in the virtual world.  Can anyone help me?
 
Thanks,
Dean Keeler
[EMAIL PROTECTED]

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