Hi,
I am brand new to Java 3D and am having some
difficulty in two areas at this point.
1. I am trying to read in a 3DS file. I
am using the loader classes written by NCSA. I appears that the file is
read in correctly but I can't get the clipping bounds and the view setup
correctly so that I can see the object, in this case it is a horizontal
milling machine. I've got mouse handlers setup on the object
after it is read in to rotate, zoom, and pan the object. I know something
is in there because as I'm rotating the object (or what I think is the object)
portions of it appear on the screen and then dissappear. I don't know the
actual size fo the object in the 3DS file and I don't know what units
are specifed in the 3DS file, so I don't know what units the loadeer is using
to load in the file. Can any one help me?
2. I would like to be able to manipulate the
main view of the Virtual world and not the object itself, in other words, I
want to rotate, zoom, or pan the view around the object so that I can
walk by the object in the virtual world. Can anyone help me?
Thanks,
Dean Keeler
[EMAIL PROTECTED]
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