Hi, Sorry to have disturbed all of you: We just found out the solution to our intersect - problem: we fired the ray along the edge of the cube so that we got back its SceneGraphPath but didn�t actually intersect its surface... Now we�ve got no ends of hits end will be happy ever after! Thanks for listening, Thorsten, Frieder =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
