Hello Everybody,

I need to implement a 3D-Geoinformationsystem-Service in a 2D-GIS.
I have already written a Mapper for Shape3DObjects in my thesis.
The problem now is, that the performance is really slow. Okay I know, by
now I didn't took much care of performance-like programming.

So I have got several questions:

- What kind of complex applications did you test with Java3D? What are
        your expierences with it?

- In general, what is Java3D capable of?
        How much speed do I loose with Java3D in complex
        Java3D-applications versus OpenGL-Programs?

        I need to implement scences with digital elevation models
        with several 100 to 1000 polygons
        and I want to navigate in these scenes and interact with these
        scenes, can Java3D handle this for professional users?

        Can I reach for example similar performace like the Arcview 3D
        Analyst?


- Which kind of Graphic card is good for using Java3D with WindowsNT?

- How can I make sure that my Graphic Card in the moment is using its
        hardware accelaerator (it's a Permedia 2) ?

        Has anybody experience?

        Is it possible to get windowed hardware acceleration for my
        application, and what do I have to do to achieve that? Do I have
        to reset the resolution of the monitor or do I have to reset the
        size of the Canvas3D Frame?

- My impression is that my prototyp-application is using much space of my
        memory, is this more likely a problem from Java3D or from my programming
        style?

- When I change my way of programming in point to performance do you think
        Java3D is capable of handling a real complex application with 100- 1000
        points - objects with a reasoable performance?

Please, answer some of my questions I really need your expierence with
Java3D? This will be very helpful for me!

Thanks for any help in advance

Yours Desiree

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