Hi Vincent,

I just came across one of the samples included in the Java3D 1.2 SDK. It is
named "OffScreenCanvas3D" and I think it contains everything you need to
solve your problem. Have a look into "OffScreenCanvas3D.java" and
"PrintFromButton.java" (which does NOT already print the image on your
printer, sorry.)

With regard to my previous mail I should note that you probably do not even
have to replace the Canvas3D. Instead simply create a second Canvas3D which
is offscreen so that you can print the BufferedImage attached to it.

-- Julian

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