Hey Jamie,

Interesting stuff about a recent dialog on the list-serve.  You may find the
links below show really cool stuff.

Still working on the Hotel group.

Seeya,
CG


> My two cents worth......
>
> Java's performance still leaves something to be desired. Running a program
> through the JRE is fine during development, but to really survive as a
> distribution the web, Java programs and applets must rival the speed of
> platform specific executables. We'll always be second best if we wait for
clock
> speeds to increase, because as they do, the machine language programs are
> already taking advantage of it.
>
> I don't even know if this can be done, or how, it just seems crucial to
me.
>
> P. Flavin wrote:
>
> >  Flash, Shockwave, ActiveX and a multitude of proprietary plug-ins
> > for animation are emerging where Java can and should rule.
> >
> >  By Moore's Law 500 M-Hz Handhelds with Linux,  EPOC, Be,
> > Palm, etc. embedded into ROM will become commonplace
> > THIS YEAR ... and phones, game machines, televisions and other
> > appliances become programmable, connected, and intelligent.
> >
> >  Will Java and Java3d be built into these devices, and their successors
?
> >
> >  It is time for Java and Java3d to emerge and become the simplest,
> > most ubiquitous,  most desired,  and most expected component of
> > these devices.
> >
> >  Web browsers should support Java now, and Java3d in the near future.
> >
> >  Java support on Linux has greatly improved over the last 6 months.
> >
> >  Java support is growing in browsers where Mozilla, Opera and
> > other browsers are giving the other 2 more, much needed competition.
> >
> >   AOL - Time Warner - RoadRunner - Netscape - Sun can place
> > Java3d into the hands of the AOL community at any time.
> >
> >  The Java3d community must now show the world what we can do.
> >
> >  It was a pleasant surprise to receive the announcement of several
> > successful Java3d projects from the Belgium students on this
> > mailing list recently -- most the other messages were complaints,
> > criticisms, and problems.
> >
> >  Show us what you've got !
> >
> >  If you have a successful Java3d project, share it with us.
> >
> >  Post it to the comp.language.java.3d  newsgroup, let me know,
> > or post it here ... I'll compile a list, link to your site, and let the
> > world know.  I encourage Sun, YOU, and others to do the same.
> >
> >  Put everything on your site, if you can, including :
> >
> >   -  pictures, text, animations ( .gif, .mov, .avi )
> >   -  source code, class files, documentation
> >   -  features, futures, fun / profitable experiences, goals
> >   -  tutorials, data, background, related information
> >   -  advocacy ( of Java, Java3d, animation, 3d graphics, etc. )
> >   -  links to other sites
> >
> >  Animated graphics is WONDERFUL, it helps a great deal
> > because of current difficulties associated with running Java3d
> > in browers so SHOWING captured animation with animated GIFs
> > and Movies ( .mov, .avi, .mpg ) is very important.
> >
> >  Multiple animations can be played on a web page -- controlled
> > by the visitor -- ( thanks to Java ) so Java3d can be shown on
> > the web with the Java Media Framework ( JMF ).
> >
> >  A Demo of playing ".mov"ies on the web with the Java :
> >
> > " Playing Movies on a web page with the Java JMF " ( by me )
> >   (  Windows and Netscape required !  -- sorry --  )
> >  http://www.frontiernet.net/~imaging/gait_analysis_tutor.html
> >  _ Mac users should request JMF support for their platform ! _
> >
> >  Examples Of Java ( Java3d and not, "not" first ) :
> >
> > " Pictorial Index of Java Math Applets and Java Games "
> >  http://www.frontiernet.net/~imaging/math_is_a_game.html
> >  http://www.frontiernet.net/~imaging/java_games.html
> >
> > " Gait Analysis and Human Animation with Java 1.0 "
> >  http://www.frontiernet.net/~imaging/gait_model.html
> >
> > " VRML Viewer with Java 1.0 "
> >  http://www.frontiernet.net/~imaging/java3dviewer.html
> >
> > " People Poser of H-Anim Avatars with VRML viewer "
> >  http://www.frontiernet.net/~imaging/HAnimPoser.html
> >
> > " Java VRML / X3d Viewers " ( Shout3d, Blaxxun )
> >  http://www.shout3d.com/about.html
> >  http://www.blaxxun.com/products/blaxxun3d/showcase/index.html
> >
> >   __  Java3d :  Demos, Projects, Movies, Source, etc.  __
> >
> > Human Hand Kinematics  ( Stefan Hendrickx / GUL - Belgium )
> >   -- Great Site ! --  needs animations though.
> > http://www.student.kuleuven.ac.be/~m9408554/hand/robotics.html
> >
> > " Mars Polar Lander /  WITS "  with Robotic Arm
> > http://polarlander.jpl.nasa.gov/
> > http://mars.graham.com/mplwits/index.html
> >
> > Rubic's Cube, Virtual Plants, Stinger Simulation  ( UAS / Switzerland )
> > http://www.hta-bi.bfh.ch/~swc/DemoJ3D/
> >
> > " Java3d : 3d Programming "  Tutorial  ( Java World, Bill Day )
> > http://www.javaworld.com/javaworld/jw-12-1998/jw-12-media_p.html
> > http://www.javaworld.com/javaworld/jw-01-1999/jw-01-media_p.html
> >
> > " Satellite Data Visualization :  'JavaMet'  "  ( Tornado Labs )
> > http://www.tornadolabs.com/JavaMet/javamet.html
> >
> > " Java 3d Scenegraph Viewer " ( Tornado Labs )
> > http://www.tornadolabs.com/News/J3dTree_Home/j3dtree_home.html
> >
> > " Java 3d Demos and Links " ( Sun )
> >  http://java.sun.com/products/java-media/3D/demos/
> >  http://java.sun.com/products/java-media/3D/links/
> >
> > " Java3d Creates '.mov'ies with VRML and JMF " ( me )
> >   http://www.frontiernet.net/~imaging/java3d_and_vrml.html
> >
> >  Read and Post to :
> >
> >    comp.lang.java.3d
> >    comp.lang.java.programmer
> >    comp.lang.vrml
> >    comp.graphics.animation
> >    comp.graphics.algorithms
> >    comp.graphics.opengl
> >    comp.graphics.api.opengl
> >    comp.graphics.visualization
> >
> >   --  Paul Flavin,  [EMAIL PROTECTED]
> >         Java Developer : Java, Java3d, animation, JMF, Sound.
> >
>
  ------------------------------------------------------------------------
> >   "Imaging the Imagined : Modeling with Math & a Keyboard"
> >
> >
===========================================================================
> > To unsubscribe, send email to [EMAIL PROTECTED] and include in the
body
> > of the message "signoff JAVA3D-INTEREST".  For general help, send email
to
> > [EMAIL PROTECTED] and include in the body of the message "help".
>
>
===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the
body
> of the message "signoff JAVA3D-INTEREST".  For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".
>

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to