Is there any way of knowing exactly in what point(s) of a given geometry a collision happened? Any workarounds? (What I want to know is about Java3D built-in features, obviously). Thanks in advance Fabio =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
- Re: [JAVA3D] Exact collision detection Fabio Roberto de Miranda
- Re: [JAVA3D] Exact collision detection Tony Burrows
- Re: [JAVA3D] Exact collision detection Christopher Mitchell