Is there any way of knowing exactly in what point(s) of a given
geometry a collision happened? Any workarounds? (What I want to know is
about Java3D built-in features, obviously).
Thanks in advance
Fabio
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- Re: [JAVA3D] Exact collision detection Fabio Roberto de Miranda
- Re: [JAVA3D] Exact collision detection Tony Burrows
- Re: [JAVA3D] Exact collision detection Christopher Mitchell
