John,

Many thanks - you are absoilutely right - this fixes the problem beautifully.

Wish I knew why though !

Rob

John Wright wrote:

> Rob,
>
> Create your canvas3D with a "null".
>
> We had the same problem.  Application worked fine with beta1 but flickered
> horribly with Beta2.  So instead of creating the canvas3D with the graphics
> environment default configuration we switched back to using "null"... seems to
> work fine.
>
> - John Wright
> Starfire Research
>
> Rob Nugent wrote:
>
> > Hi,
> >
> > I just upgraded to Java 3d 1.2 beta 2 and my scene now flickers
> > very badly - it looks like all the rendering is being done to
> > the front buffer.
> >
> > I saw this with the previous beta, but only when running with hotspot
> > indicating (to my mind) that it's probably timing related.
> >
> > All my scene manipulation is being done from a single
> > wakeUpOnElapsedFrames() behaviour, although I get the same
> > effect if I do the updates from my Canvas3D's postSwap(), preRender()
> > or postRender() methods.
> >
> > This is all on WinNT 4.0 sp 6.
> >
> > I get the same result on two different machines, (PII 400, PI 133)
> > the first of which has hardware acceleration, and the second of
> > which does not.
> >
> > Can anyone comment please, or suggest how to diagnose this further ?
> >
> > Thanks
> > Rob
> >
> > --
> >
> > Rob Nugent
> > Development Manager
> > PeerLogic
> > [EMAIL PROTECTED]
> > http://www.peerlogic.com
> > http://www.unikix.com
> > Tel: +44 (0) 1489 585503
> > Fax: +44 (0) 1489 881363
> >
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> > of the message "signoff JAVA3D-INTEREST".  For general help, send email to
> > [EMAIL PROTECTED] and include in the body of the message "help".

--


Rob Nugent
Development Manager
PeerLogic
[EMAIL PROTECTED]
http://www.peerlogic.com
http://www.unikix.com
Tel: +44 (0) 1489 585503
Fax: +44 (0) 1489 881363

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