Wow!
"Ask, and you shall receive."
You're doing some great work, Martin. That's just what I had in mind.
I'll certainly start validating your program and see if I can provide any
input or help you in any way.
I encourage everyone to give this tool a look at Martin's program and page,
it's very well done.
Keep up the good work, Martin, and hopefully I'll be able to aid you in your
efforts.
Sincerely,
Tobin Ehlis
[EMAIL PROTECTED]
===========================
Live Healthy
Achieve Financial Freedom
Gain Control of Your Time
http://www.rexall.com/tobin
===========================
-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Martin Baker
Sent: Tuesday, April 04, 2000 1:52 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Java3d Beans?
Tobin,
I am working on such a progam at:
http://www.martinb.com/
and I would appreciate any help that I can get!
Because the Java3d classes are not serialisable the program contains beans
that cross link to the Java3d classes. Details and source at the site I'd
appreciate any comments on this approach,
Thanks,
Martin
----- Original Message -----
From: Tobin Ehlis <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, April 04, 2000 1:38 AM
Subject: [JAVA3D] Java3d Beans?
> Are there any programs/utilities, that allow graphical manipulation of
> Java3d objects in a bean-like fashion? If there aren't, then is anyone
> working on one or know of one? Sun, do any plans exist to incorporate
> Java3d and bean technology?
> The main reason I ask is that I recently saw a Windows product called
3dLinX
> that is based on COM and ActiveX, and built on top of OpenGL. The beauty
of
> it was that is allowed the user to drag and drop 3d components into a
> virtual world and create a complete 3d application with literally no code.
> Each 3d object could have behaviors associated with it so that physics,
> collisions, and response to input was built in. Developers can create
> components and behaviors indepedent of each other, or couple them
together,
> and then distribute them for use by others. It truly enables 3d for the
> masses, unfortunately just the Windows masses.
> Similar tools for Java3d could truly help it explode. I'd love to create
> them myself, but I currently don't have to resources or skills. However,
if
> anyone out there is working on such technology or tools, I'd love to check
> them out and provide input. Heck, I could even comment your code :)
>
> Sincerely,
>
> Tobin Ehlis
> [EMAIL PROTECTED]
>
> ===========================
> Live Healthy
> Achieve Financial Freedom
> Gain Control of Your Time
> http://www.rexall.com/tobin
> ===========================
>
>
===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the
body
> of the message "signoff JAVA3D-INTEREST". For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".
>
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".