Hello,
 Thank you very much. I have tried it and works fine.
 I think you should report it to Java 3D development team.

   Víctor

Kat Curry wrote:

>     Yes, it does, but you need to specify the full pathname of the  .obj file
> and make sure all additional files
>     (.mtl and texture image files) are in that same directory. There's a bug
> (well, I think it's a bug) in the loader code
>     that ignores directory information unless it's implicit in the filename.
> Guess I should report that...
>
>     -kat
>
> Víctor wrote:
>
> >  I'm trying to load an .obj file with its material included in a .mtl
> > file, but I can't get it to work. The ObjLoader class, supports texture
> > loading?
> >
> >   I'm currently using Java 3D 1.2 beta 1 (OpenGL)
> >
> >    Thanks in advance
> >
> >    ...Víctor...
> >
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