"J. Lee Dixon" wrote:
> I am currently experimenting with several of the model format loaders (OBJ
> loader from the Sun utils, and 3DS from NCSA). I noticed that even small
> models rendered very slowly (10fps) when loaded in 3DS versus the same file
> in OBJ format. Specifically, I am using a free model of a dolphin which
> can be found at Flashfire: http://www.flashfire.com/free3dm.htm. The OBJ
> version renders near 30 fps.
>
> Has anyone else seen this? What could be causing this large difference?
>
> J. Lee Dixon
> Software Engineer
> SAIC - Celebration, FL
> [EMAIL PROTECTED]
> 407-566-1438
>
> ===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
> of the message "signoff JAVA3D-INTEREST". For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".
Whatever geometry type the loader uses will affect render speed enormously.
For example, if the loader creates the polygons of an object as a TriArray vs.
a TriStripArray, it will render slower if the object's polygons could be
organized into large strips. Also, if lots of Appearance nodes are used that
would also slow down the render. A good loader should share as may
Appearances as possible.
See the Java3D Performance Guide at the web site for more...
--
__________________________________________________________
Shawn Kendall Full Sail Real World Education
Course Director 3300 University BLVD
Real Time 3D for Gaming Winter Park FL 32792
[EMAIL PROTECTED] http://www.fullsail.com
__________________________________________________________
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".