Well, I just move to using this driver as well and.... all is well...
polygon attributes no longer change the frame rate. Hmph, it was just the
driver all along. Still seems kinda funny. I wonder if anybody in the
Java3D team would care to figure out why...
Well, thanks for all your help.
-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Rob Nugent
Sent: Monday, May 22, 2000 6:21 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Rendering performance of different file formats
Lee,
I'm running in 16bit with the 5382b08 driver from ATI's site.
When I moved to this driver, my performance increased noticably. This was
the most stable
and fastest driver from ATI that I've found for my video card. It's claimed
to be a 'beta' driver,
but if that doesn't bother you or you just want to try it, it can be found
at:
http://www.ati.com/na/pages/spdrivers/index.html
at the end of the list.
Rob
J. Lee Dixon wrote:
> I am running NT 4.0, Svc Pack 6. My video driver version is 5.1.118,
4.0.0
> Also, I'm running true color... maybe I'll try 16bit...
>
> Thanks...
>
> -----Original Message-----
> From: Rob Nugent [mailto:[EMAIL PROTECTED]]
> Sent: Monday, May 22, 2000 6:03 AM
> To: [EMAIL PROTECTED]
> Cc: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Rendering performance of different file formats
>
> Lee,
>
> I ran this on my machine and I get the same results for both
> runItSlow set to true or false (i.e ~83fps).
>
> This is on WinNT 4.0, ATI Rage Pro 8MB, 400Mhz PII, JDK 1.3,
> Java3D 1.2 FCS.
>
> I tried with JDK 1.2.2 and get the same results.
>
> Are you using WinNT ? If so what video driver version, video depth
> etc are you using ?
>
> Rob
>
> J. Lee Dixon wrote:
>
> > I believe I have finally nailed down what I think is slowing down the
> > performance for models created from 3DS (and other) files. After
> debugging
> > the Load3DS code, I found that by just removing the addition of
> > PolygonAttributes to the Appearance objects that the rendering speed
went
> > dramatically up.
> >
> > In the attached files, I have isolated the problem. The program shows
an
> > array of rotating 2D squares. The frame rate is computed and printed to
> > System.out. A boolean variable controls the calling of this line:
> > if(runItSlow)
> > appearance.setPolygonAttributes(new PolygonAttributes());
> >
> > If the variable is set to false, my machine settles at about 105fps.
> > Setting it to true makes the program top out at about 34fps. Can others
> > (Java 3D team) please try out my example and tell me what I'm doing
wrong?
> >
> > Machine configuration: JDK 1.2.2, Java3d 1.2 FCS, ATI Rage Pro 8meg,
Pent
> > III 600, 128meg
> >
> > Attached is the .java and a Kawa project file.
> >
> > J. Lee Dixon
> > Software Engineer
> > SAIC - Celebration, FL
> > [EMAIL PROTECTED]
> >
>
------------------------
> --------------------------------------------------------------------------
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> ---------------------------------------
> >
> > Name: TestBed.java
> > TestBed.java Type: Java File (Forte for Java)
> (application/x-unknown-content-type-javafile)
> > Encoding: quoted-printable
> >
> > Name: testbed.kpx
> > testbed.kpx Type: unspecified type (application/octet-stream)
> > Encoding: quoted-printable
>
> --
>
> Rob Nugent
> Development Manager
> PeerLogic
> [EMAIL PROTECTED]
> http://www.peerlogic.com
> Tel: +44 (0) 1489 585503
> Fax: +44 (0) 1489 881363
--
Rob Nugent
Development Manager
PeerLogic
[EMAIL PROTECTED]
http://www.peerlogic.com
Tel: +44 (0) 1489 585503
Fax: +44 (0) 1489 881363
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