hi all,

IMHO opengl acceleration is a question of video ram available on
your graphics card. I got different results by using TNT2 cards and
a professionel CAD card with superior openGL support. Last one
supports acceleration in any resolution/color depth. Not so TNT2
cards.
I also got this effect with directX. I had to set the color depth to at
least 16bit. DirectX version of Java3D crashed on cards running in
256 color mode.

Gernot

On Fri, 7 Jul 2000 17:42:24 +0100, Steven Crowe wrote:

>Andy,
>
>I have Java 3D working fine with my Voodoo3 card and OpenGL.  I
would make darn sure you have up to date drivers for the card.  My
>settings are......
>
>    Driver: 3dfx Voodoo3
>    Version: 4.12.01.1222.
>
>Also ensure you have correctly placed the j3d.dll file as described
in the j3d sdk readme.
>
>With regards,
>Steve Crowe.
>
>Andy Sy wrote:
>
>>
>> has anyone here (besides John Wright) gotten Java3D 1.2
OpenGL to run accelerated with their Voodoo 3?  Even if it isn't the
Voodoo
>> 3 - as long as you were able to get Java3D OpenGL (not DirectX
though) to run accelerated, a few tips might help, as I think the
>> problem is Java3D not calling the right OpenGL DLLs.
>>
>>
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