Ohoh - no it runs on Win98. But how!

At best half as fast as OpenGl, when the scene grows bigger it drops
significantly below the OGL-software renderer (< 4fps, OGL/software is
>9fps, OGL/hw is 50fps). How can that be? Something wrong with my machine?

- J


Joerg 'Herkules' Plewe
HARDCODE Development
http://www.hardcode.de

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