"J. Lee Dixon" wrote:
>
> Well, the video board (Voodoo3 2000 to be exact) is a 16mb board. I
> would think at least 8mb is available for textures, maybe more. So it
> should definitely be able to fit a 4mb texture. I'm not all that
> concerned because I really shouldn't be using a texture that big, but I
> can definitely think of apps that would (large terrain textures).
>
> I think it is a driver problem. As I mentioned, the textures were
> sporadically in the wrong places, but random line geometry would also
> show up. In other words, TOTALLY HOSED UP. ;-%
That's cool. Can you send me all the nitty details as I'll add those to
the FAQ (unless someone says you've screwed up with versions etc....)
--
Justin Couch Author, Java Hacker
http://www.vlc.com.au/~justin/ Java 3D FAQ Maintainer
http://www.j3d.org/ J3D.org The Java 3D Community Site
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"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
process data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
- Greg Bear, Slant
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