I'm working on a proof of concept for a video game I'm writing, and I'd like
to be sure that Java3D can do the job. My difficulty is in getting a system
set up that does hardware acceleration, so I can see what performance is
like on such a system.
I've read in one of the faqs on j3d.org that most PC video cards (including
all Voodoo based cards) don't support OpenGL acceleration in windowed mode.
I'm assuming the same is true of my RagePro, since my demo runs like a
wounded dog on it. The DirectX beta version of Java3D gives me a garbled
error message telling me to "change to bit mode color" (the number of bits
is an empty space). None of the video card settings I've tried eliminate
this message.
Has anyone gotten DirectX Java3D running on a RagePro? On any video card?
I've tried three so far, and all fail in similar ways. Is there a video
card which I can use on a PC that supports OpenGL in windowed mode?
And, I guess more importantly, how soon does the Java3D development team
expect Java3D for DirectX to be consistently usable? I'm betting my
livelihood on the idea that in a year or two, hardware acceleration for
Java3D will be supported on most video cards. Is it a fool's bet?
Thanks in advance,
Bobby
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