Hi community!

Well, in the end, sometimes we need to do 2D-stuff as well. So....


1.) What is the quickest way to draw an image. Is it drawImage()? Or better
use kind of MemoryImageSource and do it yourself? What if I want to fill my
screen with small 16x16 tiles?

2.) How can I e.g. modify a source image, lets say, stretch it to be a new
image? When doing a simple stretched drawImage() to another image, I only
get a rendering result. Means that e.g. my colorkey information is lost!

3.) Can I explicitely set a colorkey on an image object?

4.) How can I load an image from a jar? I'm sure I saw a corresponding
article on java.sun.com, but I cannot find it again!

5.) When loading images from a jar, will the jar-cache of the plugin cache
this jar, too?
So is this a mean of 'installing' multimedia content on a client from within
the sandbox? Would be really great...

Dumdidum,

- J


Joerg 'Herkules' Plewe
HARDCODE Development
http://www.hardcode.de

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