From: "Kenneth Gordon" <[EMAIL PROTECTED]>
> I know this isn't entirely a Java3D question, but I figured the easiest
> place to find out about using Java on a graphics machine would be to ask
> other graphics developers.
>
> I am writing a Java3D application that uses Swing for its gui. I am
> aware of all of the heavyweight/lightweight issues, and am prepared to
> get around them. However, when I use Swing on this machine, the
> performance is HORRIBLE!!!! Like around 2 frames per second, no matter
> WHAT geometry is on the screen. In addition, when you click on things,
> parts of the window turn yellow and other bizarre things happen. AWT
> works fine with Java3D on these machines, and Swing works fine with
> Java3D on other machines. But for some reason, Swing doesn't work on
> these machines (both SGI 320 and SGI 540 machines seem to have the same
> problem).
>
> Has anyone else run into this? Is there a way around it (a simple
> patch, for example)? I have a call into SGI to see if they know how to
> fix it, but I figured with the number of developers on this mailing
> list, SOMEONE must have run into this problem before!! It would be a
> shame to have to drop down to using AWT for my application just because
> we have a lot of SGI 320's lying around!!!
>
I just tried SwingSet2.jar (jdk1.3\demo\jfc\SwingSet2\) and it is horrible
slow, too. It is much faster on a SUN and much faster on a laptop. And yes,
we do have the yellow color problem as well. Yesterday I tried JBuilder 3.5
and you simply cannot use it because it freezes all the time whereas Visual
Age for Java 3.0 runs fine on our SGI.
Have you tried changing some of the SGI display options?
Marco.
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