I've got the same problem and people at SGI told me :
The problem is "configuration" , to run your application you have to go in
"properties" select the right profile /if you dont have the profile , dowload
/from : http://support.sgi.com/nt (latest drivers) , select memory -advanced
level or different opitions - You need play around : change in properties -
memory settings to advanced /graphics or others.
I try a little bit to play around but I didn't succeed in having good results!
So I went back to AWT and now it works well!! but this is NOT a good solution!!
if you succed in finding the good configuration, I will be happy to know you
solution
pierre
Kenneth Gordon wrote:
> I know this isn't entirely a Java3D question, but I figured the easiest
> place to find out about using Java on a graphics machine would be to ask
> other graphics developers.
>
> I am writing a Java3D application that uses Swing for its gui. I am
> aware of all of the heavyweight/lightweight issues, and am prepared to
> get around them. However, when I use Swing on this machine, the
> performance is HORRIBLE!!!! Like around 2 frames per second, no matter
> WHAT geometry is on the screen. In addition, when you click on things,
> parts of the window turn yellow and other bizarre things happen. AWT
> works fine with Java3D on these machines, and Swing works fine with
> Java3D on other machines. But for some reason, Swing doesn't work on
> these machines (both SGI 320 and SGI 540 machines seem to have the same
> problem).
>
> Has anyone else run into this? Is there a way around it (a simple
> patch, for example)? I have a call into SGI to see if they know how to
> fix it, but I figured with the number of developers on this mailing
> list, SOMEONE must have run into this problem before!! It would be a
> shame to have to drop down to using AWT for my application just because
> we have a lot of SGI 320's lying around!!!
>
> Thanks, in advance!
>
> -- Ken
>
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--
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Pierre Abel | mailto:[EMAIL PROTECTED]
Institut Eurecom | http://www.eurecom.fr/~abel/
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