> I am pretty sure the Rage 128's never made any claims of hardware T&L. So I wouldn't Actually they do: http://www.ati.com/na/pages/technology/hardware/rage_mobility_128.html Well, they refer to DX6 hardware texture compression, which (as far as I know), requires a hardware T&L rendering device. Jimmy =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
- [JAVA3D] ATI Rage Mobility 128 + Win2K Justin Couch
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K Mark Ferneau
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K Blair MacIntyre
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K Jimmy Talbot
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K Justin Couch
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K John Wright
- Re: [JAVA3D] ATI Rage Mobility 128 + W... Justin Couch
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K... Adam Hill
- Re: [JAVA3D] ATI Rage Mobility 128 + W... Jimmy Talbot
- Re: [JAVA3D] ATI Rage Mobility 12... Adam Hill
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K Alejandro Terrazas
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K John Wright
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K Bob Gray
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K John Wright
- [JAVA3D] Java3D Benchmark Thoughts (was AT... Mark Ferneau
- [JAVA3D] Java3D Benchmark Thoughts Jim Schatzman
- Re: [JAVA3D] Java3D Benchmark Tho... Justin Couch
- Re: [JAVA3D] Java3D Benchmark... John Wright
- Re: [JAVA3D] Java3D Benchmark Tho... Daniel Selman