Texture compression has nothing to do with T&L. It is simply like WinZip for textures (actually its more like JPEG). Hardware *can* can be used to do the DCT computation like for DVD video decoders. But since textures are usually decompressed once into memory, the win is only obvious for *big-ass* textures. This page has a good overview of texture compression without requiring a math degree :-) http://www.fit.com.ru/Surveys/TextureCompression/tc4.htm adam... > Actually they do: > http://www.ati.com/na/pages/technology/hardware/rage_mobility_128.html > > Well, they refer to DX6 hardware texture compression, which (as far as I > know), requires a hardware T&L rendering device. > > Jimmy =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
- [JAVA3D] ATI Rage Mobility 128 + Win2K Justin Couch
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K Mark Ferneau
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K Blair MacIntyre
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K Jimmy Talbot
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K Justin Couch
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K John Wright
- Re: [JAVA3D] ATI Rage Mobility 128 + W... Justin Couch
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K... Adam Hill
- Re: [JAVA3D] ATI Rage Mobility 128 + W... Jimmy Talbot
- Re: [JAVA3D] ATI Rage Mobility 12... Adam Hill
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K Alejandro Terrazas
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K John Wright
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K Bob Gray
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K John Wright
- [JAVA3D] Java3D Benchmark Thoughts (was AT... Mark Ferneau
- [JAVA3D] Java3D Benchmark Thoughts Jim Schatzman
- Re: [JAVA3D] Java3D Benchmark Tho... Justin Couch
- Re: [JAVA3D] Java3D Benchmark... John Wright
- Re: [JAVA3D] Java3D Benchmark Tho... Daniel Selman
- Re: [JAVA3D] ATI Rage Mobility 128 + Win2K Alejandro Terrazas
