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I must say that I unfortunately completely agree with David here.
In fact, I have just about written this same post before, only not all
at one time.
The bottom line here is this: Java3D is a huge and wonderful API.
David wrote: It "feels" like Sun is not committed to making Java3d a true alternative to other 3d libraries. Why do I say this? Because you can do so much with Java3d, but when it comes to that final 10 percent, the difference between a product and an intellectual experiment, the contraints around the implementation stop you. What are these things: 1) Predictibility : You can't make a product if you can't write predictible code. The behaviors in Java3d are completely unpredicable. We all know the saying, use the WakeUpWhenIDarnWellPlease() behaviors. I just can't figure out the reason why such a wonderful behavior mechanism is so broken. Not only that, but broken by DESIGN. Sun actually defends this.
Shawn Kendall
Full Sail Real World Education
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- [JAVA3D] Behavior and Render thread synchronization problem Shawn Kendall
- Re: [JAVA3D] Behavior and Render thread synchronizatio... David
- Re: [JAVA3D] Behavior and Render thread synchroniz... Shawn Kendall
- Re: [JAVA3D] Behavior and Render thread synchroniz... Shawn Kendall
- [JAVA3D] Java3d issues David
- Re: [JAVA3D] Java3d issues Shawn Kendall
- Re: [JAVA3D] Java3d issues Justin Couch
- Re: [JAVA3D] Java3d issues Neil Henderson
- Re: [JAVA3D] Java3d issues David
- Re: [JAVA3D] Java3d issues Justin Couch
- Re: [JAVA3D] Java3d issues Shawn Kendall
- Re: [JAVA3D] Java3d issues David
- Re: [JAVA3D] Java3d issues Justin Couch
- Re: [JAVA3D] Java3d issues Shawn Kendall
