Hi,

maybe I can help by describing what my scenegraph looks like:

The ViewBranch looks like this:

LOCALE
  |
 BG
  |
 TG    - only translation to Point of Interest
  |
 TG    - Z-Rotation
  |
 TG    - Y-Rotation
  |
 TG    - X-Rotation
  |
 TG    - only translation along z-axis (zoom)
  |
 ViewPlatform

This way it is easy to move the View to a specific point or move around that point. (I only used x and y rotation so far but seeing this the position of the z-rotation-TG should be the bottommost)

For every Object in my content Branch I have a similar strukture. Bottommost are rotational TG (only one for me, y-rot) and above that is a translational TG with which the object can be moved around.

Does this sound complicated? At least it works very well for me. :-)

Best Regards,

Andreas

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