Hi,

this is a little difficult to explain. I hope there is someone listening
to me, because I have no idea what is causing this phenomenon.

I build up a shape with the help of GeometryInfo. It is a Ploygon and
returned is an GeometryArray.

After that I want to pick that Shape3D, which uses this Geometry, and
get the intersection info. But this only works for a PART of the
Geometry?! I prepared this to help you understand my problem:

(I think attachments are not allowed so I will ftp it to my homepage)
http://www.hardware-linx.de/java3d/intersection.gif

This showes a screenshot from my application. It shows some buildings
(red) and a floor in one building (green). The areas I marked red within
that floor are the areas where intersection is not working. I get a
PickResult, but numIntersection() equals zero!
The numbers are the vertexes in the order I created them.

Strange, isn't it? I don't have the time at the moment to do a simpler
version of that :-( But maybe there's no way around it?!

Thanks for your help,

Andreas

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