I think this is the same problem as a bug I filed a while back. The sun
guys said it'll be fixed in 1.2.1 Search the archives for pick multiple
geometries.
Good luck,
Daniel Dvorak
> -----Original Message-----
> From: Andreas Ebbert [mailto:[EMAIL PROTECTED]]
> Sent: Friday, November 03, 2000 3:06 PM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] intersection problem
>
>
> Hi,
>
> this is a little difficult to explain. I hope there is
> someone listening
> to me, because I have no idea what is causing this phenomenon.
>
> I build up a shape with the help of GeometryInfo. It is a Ploygon and
> returned is an GeometryArray.
>
> After that I want to pick that Shape3D, which uses this Geometry, and
> get the intersection info. But this only works for a PART of the
> Geometry?! I prepared this to help you understand my problem:
>
> (I think attachments are not allowed so I will ftp it to my homepage)
> http://www.hardware-linx.de/java3d/intersection.gif
>
> This showes a screenshot from my application. It shows some buildings
> (red) and a floor in one building (green). The areas I marked
> red within
> that floor are the areas where intersection is not working. I get a
> PickResult, but numIntersection() equals zero!
> The numbers are the vertexes in the order I created them.
>
> Strange, isn't it? I don't have the time at the moment to do a simpler
> version of that :-( But maybe there's no way around it?!
>
> Thanks for your help,
>
> Andreas
>
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