Hello,
I create a scene graph, everything is ok. The problem comes when I want
to remove nodes from the scene graph. Supposing I have used a structure
like the following one:
TG
|
BG (1)
|
TG
|
Link
|
...
If I want to remove the scene graph branch from (1), how do I set free
the memory used. First, I remove it from the scene graph, and then
what...?
Thanks in advance
PRISMAKER TEAM
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