Rant follows.......

The most significant problem with multi-player games over the net is the
disadvantage for someone with a slow connection. Whatever you do to create a
tank game or something similar you should find a way to compensate for those
of us without a T1 connection.


Just a thought  : )

-----Original Message-----
From: Brad Schrick [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, November 29, 2000 4:01 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Multi-player net games -- 'Tank Maze' ?


the first time I visited Sun, to interview with Patrick McEvoy, around 1983,
everyone was playing a multi-player graphical shooter game in Sun OS over
the network.  My recollection is that it was tanks in a maze, but whatever
it was exactly, we've all seen the genre by now.

it was about as simple as could be -- after all, it was early

all indications were that it was very popular and very addictive, though,
and the genre continues to be popular...

--

forgive me if this has been answered before [though I did search, and the
one game site I found referenced is not operational right now, it seems, and
required/installed Java 3D beta 1.2.1] ...

... but has anyone built a very simple framework in Java 3D for such a
familiar, 'simple,'  multiplayer game?

... and please, please, please remember the word  'simple.'  This game
should require Java 3D 1.2, to drive installation of the latest version, but
should not overly tax it, imho

A very straighforward game, done right, would still be very addictive, and
provide structure for more complicated games to follow....

... and could drive installation, acceptance, and testing of Java 3D
everywhere, which would benefit all of us.

Starting with the goal of being better than the best native-code games out
there, however, would doom -- so to speak -- the project, in my view.

John Sutter of WebScope found a Java  1.1 tank game, single player, here:

<http://www.cyberdyne-systems.co.uk/bz/bzsplash.html>

which has apparently old comments on a Java game development framework,
here:

<http://www.cyberdyne-systems.co.uk/gdf/GDF-intro.html>


 -- B.rad, WebScopeInc.com

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