I am trying to place an object in its own Locale at (2,2,2). Now I place a
Rotation Interpolator on it and it goes to (0,0,0) and rotates.
I want to simulate the moon rotating on its own(in its own Locale), the
earth rotating on its own in its own Locale, while in the Universe Locale.
Can I get the RoationInterpolator to Interpoloate on the Locale Coordinate
System?
Amund Ricto
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