I have an example about it, but it's in OpenGL - C. If you find interesting, I
could send to you. :-)
Zak schrieb:
> I am trying to place an object in its own Locale at (2,2,2). Now I place a
> Rotation Interpolator on it and it goes to (0,0,0) and rotates.
> I want to simulate the moon rotating on its own(in its own Locale), the
> earth rotating on its own in its own Locale, while in the Universe Locale.
> Can I get the RoationInterpolator to Interpoloate on the Locale Coordinate
> System?
>
> Amund Ricto
>
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