Can anyone recommend any good 3D or graphics programming books? I currently
have Computer Graphics for Java Programmers
by Leen Ammeraal, Leendert Ammeraal. I haven't gotten very far in it but I
think it will be really helpful. What I am looking for is books along this
line, either beginner to intermediate books and books on techniques and
algorithms. I would like to understand the math and why things are done the
way the are or should be done. I know for some things I can find 3D game
programming books for ideas and techniques for games and adapt those to Java
and I'd be interested in those too. Any along those lines would be great.
Daniel Selman,
I know Amazon.com says your book was published in January this year
but they say 4 to 6 wks for delivery. Do you know of another source that
has or will have it sooner?
Justin,
Can you add a section under books for basic graphics or Java
graphics books? When I finish the one above I'll try to post to the list
and let everyone know if it's worth the purchase.
Thanks for everything guys. This list is a great resource and so are all
your websites. Keep up the good work.
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