John,

    I respect your reasoning. But, your customers are crying for this feature.
It would add work to convert from 3DS to SUN's format. If a company
want to minimize number of models files, I'd assume that they'd want to standardize
on a more widely used format. Hope you'd think about this again. Also, didn't someone
add the URL support by reverse engineering? Could that work be included back to
the official version?

Alvin

John Wright wrote:

> Boris,
>
> No.  Since Sun is releasing code that will allow saving scenes in a
> "native" format (they have support for both file access and URL access)
> we have decided not to pursue adding URL support to our loader.  We
> consider this loader a way to convert from 3DS to Java 3D.  And even
> though it is far faster than most other loaders using Sun's code will
> result in even faster loading.  So our recommendation is to model in
> Max, generate your 3DS file, user our loader to get it into Java 3D and
> then use Sun's code to save it "native". (then use Sun's code to load it
> however you wish).
>
> - John Wright
> Starfire Research
>
> [EMAIL PROTECTED] wrote:
> >
> > Dear friends,
> >
> > I have a need in loading a 3ds file from an URL into my applet. I checked several 
>available loaders listed in http://www.j3d.org/utilities/loaders.html. However, even 
>the best of them developed by Starfire does not carry this functionality. I wonder if 
>anybody came across this problem and how you solved it? My friends from Starfire, are 
>you working on this enhancement of your valuable utility?
> >
> > Thank you for your help
> >
> > Boris
> >
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