Forgive me for my ignorance in the subject, but I have a couple of
questions about the subject (just trying to expand my knowledge).
What exactly are you trying to accomplish by keeping the (hidden) cursor in
bounds?  I can see some possible purposes for a windowed app, but for
full-screen?  Wouldn't you like the user to be able to continue moving the
mouse the same direction without limits, so that he/she may make several
circles looking around?  Isn't it implicit that if the mouse is prevented
from going out of bounds the registered (measured) mouse-movement will not
change after it has reached the bound?  Or are the two independent?  In
other words, if you have moved the cursor to as far left as it can go, can
you move the mouse further and thus rotate the view without moving the
cursor any more?
Paraskevas

--- Artur Biesiadowski <[EMAIL PROTECTED]> wrote:
> Some discussion was done on various forms of view control lately. I
> would like to touch one more subject - mouse freelook type of navigation
> (known from most FPS). I know how to hide cursor, but I have no idea how
> to prevent it from going out of bounds of window (or in case of
> fullscreen sticking to edge of screen). Is it possible in java ? (I know
> it is not strictly java3d, but I doubt that any other forum would be
> interested in such behaviour :).
>
> Artur
>
>
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