Paraskevas Orfanides wrote:
>
> Forgive me for my ignorance in the subject, but I have a couple of
> questions about the subject (just trying to expand my knowledge).
> What exactly are you trying to accomplish by keeping the (hidden) cursor in
> bounds?  I can see some possible purposes for a windowed app, but for
> full-screen?  Wouldn't you like the user to be able to continue moving the
> mouse the same direction without limits, so that he/she may make several
> circles looking around?  Isn't it implicit that if the mouse is prevented
> from going out of bounds the registered (measured) mouse-movement will not
> change after it has reached the bound?  Or are the two independent?  In
> other words, if you have moved the cursor to as far left as it can go, can
> you move the mouse further and thus rotate the view without moving the
> cursor any more?

If setCursorPosition function would be available, my idea was to put
cursor in center and make it invisible. Then on every frame I would
check it's new position, take offset from center, react to this and
place cursor back in middle of screen.

Artur

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