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Hi:
You might like to look at the
universe.getViewer().getView().setMinimumFrameCycleTime method. Recently,
under the thread 'Performance Sutras', this was said by Kevin Rushforth
(Sun):
"No, the Java 3D API method View.setMinimumFrameCycleTime limits the
*maximum* frame rate. Remember that frame rate and frame time are the
inverse of one another."
Regards,
Geoff.
----- Original Message -----
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- [JAVA3D] Getting a constant maximum frame rate... Michael Fernandes
- Re: [JAVA3D] Getting a constant maximum fram... Geoff Morris
- Re: [JAVA3D] Getting a constant maximum ... Geoff Morris
- Re: [JAVA3D] Getting a constant maxi... ChrisThorne
- [JAVA3D] VIRUS :: �=!"# $ % Adriano Cavalcanti Silva
- Re: [JAVA3D] Getting a constant maximum fram... Fred Klingener
