Hi all !! I'm currently working with 3ds models using the Starfire 3ds loader. I know that it builds the model scenegraph creating a BranchGroup node (and corresponding TransformGroup and the rest of children nodes) for every object contained in the model. I'm interested of implementing an 'entering on the scene' behavior (all the single objects enter from out of the scene to its corresponding position). For doing this, I think of a PositionInterpolator with an Alpha for every TransformGroup. Is it the right solution ? Another question: The TransformGroup of every object doesn't give me its position relative to the origin. How can I get it to know the final point of the PositionInterpolator ? Thanks in advanced !! Dani -- Diese E-Mail enth�lt vertrauliche und/oder rechtlich gesch�tzte Informationen. Wenn Sie nicht der richtige Adressat sind oder diese E-Mail irrt�mlich erhalten haben, informieren Sie bitte sofort den Absender und vernichten Sie diese Mail. Das unerlaubte Kopieren sowie die unbefugte Weitergabe dieser Mail ist nicht gestattet. This e-mail may contain confidential and/or privileged information. If you are not the intended recipient (or have received this e-mail in error) please notify the sender immediately and destroy this e-mail. Any unauthorised copying, disclosure or distribution of the material in this e-mail is strictly forbidden. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
