Hi all !!

I'm currently working with 3ds models using the Starfire 3ds loader. I know that it 
builds the model scenegraph creating a BranchGroup node (and corresponding 
TransformGroup and the rest of children nodes) for every object contained in the model.
I'm interested of implementing an 'entering on the scene' behavior (all the single 
objects enter from out of the scene to its corresponding position).
For doing this, I think of a PositionInterpolator with an Alpha for every 
TransformGroup. Is it the right solution ?
Another question: The TransformGroup of every object doesn't give me its position 
relative to the origin. How can I get it to know the final point of the 
PositionInterpolator ?

Thanks in advanced !!

Dani


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