Hi everybody,
my Elsa Erazor X (Nvidia Geforce Chip) crashed this morning, now I have a
Elsa Gladiac Geforce 2 MX. The performance is okay.
My problem is the following:
I am creating several layers, say one terrain layer and a second ground
water table label. Without scaling they height difference between them is
very small, and then both layers a rendered it looks like one triangle
terrain the other water, while the terrain is really above the water, I
only want to see the terrain, I did not use transparency or anything else.
With the Elsa Erazor X I had sometimes the effect the a whole part of the
object was rendered wrong, but not any triangle different.
Any hints?
Thanks for your help in advance
Desiree
PS: I am working on NT4 Service Pack 6 with JDK1.3 and Java3D 1.2
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| Desiree Hilbring Institut fuer Photogrammetrie und Fernerkundung |
| Universitaet Karlsruhe, Germany |
| |
| email: [EMAIL PROTECTED] |
| # 0721 6083676 |
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