Hi everybody,

my Elsa Erazor X (Nvidia Geforce Chip) crashed this morning, now I have a
Elsa Gladiac Geforce 2 MX. The performance is okay.
My problem is the following:
I am creating several layers, say one terrain layer and a second ground
water table label. Without scaling they height difference between them is
very small, and then both layers a rendered it looks like one triangle
terrain the other water, while the terrain is really above the water, I
only want to see the terrain, I did not use transparency or anything else.
With the Elsa Erazor X I had sometimes the effect the a whole part of the
object was rendered wrong, but not any triangle different.

Any hints?

Thanks for your help in advance

Desiree

PS: I am working on NT4 Service Pack 6 with JDK1.3 and Java3D 1.2


o------------------------------------------------------------------------o
| Desiree Hilbring      Institut fuer Photogrammetrie und Fernerkundung  |
|                       Universitaet Karlsruhe, Germany                  |
|                                                                        |
|                       email: [EMAIL PROTECTED]             |
|                       # 0721 6083676                                   |
o------------------------------------------------------------------------o

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