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hi everyone,
i am questioning myself. whether there is a way to
get the absolute "Transformation" (e.g. 4x4 Matrix) from one special Node in the
tree to actual TransformGroup..
i know the you can get the absolute one from the
scenegraph / locale with
but i want it from a deeper node...
any suggestions ?
greetings
Michael Nischt
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- [JAVA3D] absolute Transformations zero
- [JAVA3D] absolute Transformations zero
- Re: [JAVA3D] absolute Transformations Fred Klingener
- Re: [JAVA3D] absolute Transformations zero
- Re: [JAVA3D] absolute Transformations Fred Klingener
