> I'm not sure I understand what you're asking for, but if you
> need the RELATIVE transform from one node on the tree to
> another, you can get it by
>
> Transform3D T1;
> Transform3D T2;
> Node1.getLocalToVworld(T1); // T1 is the transform from
> the locale to Node1
> Node2.getLocalToVworld(T2); // T2 is the transform from
> the locale to Node2
>
> // to get the Transform3D of Node1 relative to Node2:
>
> T1.mulInverse(T2);
>
> Hope I understood your question...
>
> Fred Klingener
yes, that's the way i am doing it right now,
but i still wonder how getLocalToVworld works, cause if it does all the
multiplication every time it is an very uneffective way..
btw, is the the source code for javax.media.j3d anywhere out there, cause i
found only the source for com.sun.... additional packages.. ?
greetings
Michael Nischt
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