Hi

Yep I already got a new problem. :). Hope someone can help
me with this one.

I wonder how you can retrieve topology information from
a GeometryArray? I know you can get the VertexCoordinates,
TextureCoordinates and Colors but how can you get the topology?
For example which Vertex are connected with an edge with each
other?

EOF,
 J.D.

--
Realtime Raytracer in JAVA
(http://www.antiflash.net/raytrace)

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