Yes, we are actively involved in this JSR.

Doug Twilleager
Java 3D Team
Sun Microsystems


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>To: Doug Twilleager <[EMAIL PROTECTED]>
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>Subject: Re: [JAVA3D] Stencil buffers
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>Doug Twilleager wrote:
>
>> in Java 3D 1.4.  The changes needed in the scene graph to support high level
>> implicit features (like shadows or reflections) or explicit multipass control
>> with ancillary buffer access are both very large.  So that is why we have
>> been pushing them off to 1.4.
>
>Just following on from this. It seems the related JavaGame JSR is now up
>for public interest voting:
>
>http://jcp.org/jsr/detail/134.jsp
>
>There is a lot of stuff here that will be running back and forth between
>J3D and JMF as well as the core APIs.
>
>--
>Justin Couch                         http://www.vlc.com.au/~justin/
>Freelance Java Consultant                  http://www.yumetech.com/
>Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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>                                              - Greg Bear, Slant
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