Hi

Thanks for your answer. I had searched the archive, but wasnt sure if
I have the same problem. Especially because, since I have upgraded to
1.2.1 things are much better: the transparent area, which surrounds
the black text pixels is not causing problems anymore. This was the
case with the 1.2 version. And I was a little bit irritated because
all the other objects are drawn correctly behind the transparent area
in the foreground. It is only about the other Text2D elements. Am I
right that this is because Text2D is a texture with transparent
pixels? My first thought was that it is because the texture is
projected on a transparent geometry, but there the transparency is set
to 0f.

Sincerely

Oliver Radfelder

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