Hi Java3D Gurus,

I am trying to write a simple applet where I can
scribble something on the Canvas3D using mouse drag
events. I implemented MouseListener and
MouseMotionListener evenents on the container of the
Canvas. Inside the event handlers I have added code to
get Graphics2D from the canvas and do the drawing
calls (g.drawLine..)

But it seems to draw on the container first, and only
on resizing the frame it shows up on the canvas3D.

Any help, please.

Ravichandran



__________________________________________________
Do You Yahoo!?
Make international calls for as low as $.04/minute with Yahoo! Messenger
http://phonecard.yahoo.com/

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to