>> (+- WorlUp GUI). At first I was unsure about Java3D's capabilities with
>> VR hardware, but the more I look into, the better it seems. Has anyone
>> got a Java3D set-up that involves an HMD, Tracker (pref FasTrak) and a
>> SpaceStick
> Hmm I thought HMD is out! And no one is serious using it anymore. Only in
> the AR-Field
We are using HMD's for AR work, although we've never been able to get
Java-3D's incredibly twisted HMD viewing setup to work, and have therefore
been creating our own projection matricies via compatibility mode.
Using good graphics cards, we get great performance (GeForce2 or GeForce3
on PCs, Expert3D on Ultra60s), but we aren't displaying a lot of graphics
(since we are just augmenting the world).
We use Intersense trackers (IS-300, IS-600), and the InputDevice interface
works reasonably well.
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