Original Message:
============================
> The solutions that occur to me are the following
>
> 1. Detach/Re-attach.
Yes that's the only real way to do.

> 3. Use a bounding object to set bounds (I've tried
> this on a Shape3D, but it doesn't work).
Depends on where your viewer is located

> 2. Use a show/hide switch (that I am missing?)
AFAIK doesn't exist
===============================

YES it does

// bitmask used to turn on/off elements in the switch
static BitSet displayMask;
// switch used to select which components/overlays of the ball to
display
Switch sw;
sw = new Switch(Switch.CHILD_MASK, displayMask);
displayMask.set(
displayMask.clear(
sw.addChild(

etc

Regards
Spencer

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