Very cool. It worked well on my system (dual Celeron 400,
256MB RAM, GeForce II GTS [hacked to look like a Quadro
Pro], JDK 1.3.1, Java3D 1.2_01, Netscape 4.75). I let it run
for several minutes, without any problems. The Java Plug-In
console said "Memory: 46544K Free: 22502K (48%) ...
completed." The "free" memory chugged down to zero in about
30 seconds; it was then GC'ed in a barely-perceptible
instant, and it all rolled on.
It's great when it all just works...
John :^P
> From: Discussion list for Java 3D API >
>[mailto:[EMAIL PROTECTED]]On Behalf Of Leyland
> Sent: Monday, September 10, 2001 8:17 PM
> To: [EMAIL PROTECTED]
> Subject: MD2Viewer...
>
> I'm testing an MD2Viewer, I plan to release the
> source code to the viewer and loader after I do
> some cleaning up. (page+applet+model+texture = 287KB)
>
> http://66.12.67.158/java/MD2Viewer/dragon_ogre.html
--
John Pallister
[EMAIL PROTECTED]
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