Very cool. It worked well on my system (dual Celeron 400,
256MB RAM, GeForce II GTS [hacked to look like a Quadro
Pro], JDK 1.3.1, Java3D 1.2_01, Netscape 4.75). I let it run
for several minutes, without any problems. The Java Plug-In
console said "Memory: 46544K  Free: 22502K  (48%) ...
completed." The "free" memory chugged down to zero in about
30 seconds; it was then GC'ed in a barely-perceptible
instant, and it all rolled on.

It's great when it all just works...

John :^P

>      From: Discussion list for Java 3D API >        
>[mailto:[EMAIL PROTECTED]]On Behalf Of Leyland
>      Sent: Monday, September 10, 2001 8:17 PM
>      To: [EMAIL PROTECTED]
>      Subject: MD2Viewer...
>
>      I'm testing an MD2Viewer, I plan to release the
>      source code to the viewer and loader after I do
>      some cleaning up. (page+applet+model+texture = 287KB)
>
>      http://66.12.67.158/java/MD2Viewer/dragon_ogre.html
--
John Pallister
[EMAIL PROTECTED]

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