I'm wondering if the state of a switch node
influences the executed behaviors. If, for example, you place a behavior in each
sub-branch of a LOD switch, does the LOD influence the execution of the
behaviors ? As I'm trying to set up a LOD for an animation, it might be useful
to know that sort of thing.
Thanks in advance
--
Denis Troller
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- Re: [JAVA3D] Execution culling Denis Troller
- Re: [JAVA3D] Execution culling Kelvin Chung
- Re: [JAVA3D] Execution culling Kelvin Chung
- [JAVA3D] behavior Saurabh Akhauri