Hi Denis,

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>Date: Mon, 22 Oct 2001 11:05:12 +0200
>From: Denis Troller <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Execution culling
>To: [EMAIL PROTECTED]
>
>I'm wondering if the state of a switch node influences the executed behaviors.
If, for example, you place a behavior in each sub-branch of a LOD switch, does
the LOD influence the execution of the behaviors ? As I'm trying to set up a LOD
for an animation, it might be useful to know that sort of  thing.
>
Behavior culling is done by setting scheduling Bounds
or scheduling BoundingLeaf. This bounds will transform
to the world coordinate using the location of this Behavior
in the scene graph by TransformGroup. LOD or Switch node
will not affect the scheduling Bounds/BoundingLeaf so
the execution behaviors will not affect.

Thanks.

- Kelvin
-----------------
Java 3D Team
Sun Microsystems Inc.

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