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Thanks for the
response. I have some questions:
For (1) below, you mention
a way to control the transparency of each individual triangle making up the
geometry object. I think the problem is not the transparency value of the
object/individual triangles but the order in which they are rendered which is
the problem. If I have a torus with a sphere in the middle hole of the
torus and I look at it edge-on, then the torus is *both* in front of and behind
the sphere. How do you define the torus individual triangles (what's the
branchgroup look like) so those triangles that are behind the sphere get
rendered before the sphere and those in front get rendered after the sphere, yet
they are all part of the "torus" object?
For (2), same question, How
do you setup the tours object. Sound like you take all the vertices of the
torus and determine (by homeground code) which are behind the sphere (for this
particular orientation) and divide them into 2 groups, those in front of the
sphere and those behind. Then have an OrderedGroup with 3 Shape3Ds, one
for that part of the torus in front, one for the sphere, one for that part of
the torus behind. Seems like it would be *very* computational intensive
because every time I move my viewplatform around I will have to recalculate the
division of the torus into 2 parts. Am I missing something
here?
I don't know enough to
understand (3). How do you control rendering passes? Is this the
same as the OrderedGroup suggestion in (2)?
If I took all the
Triangular Arrays for each object and made one big merged
TriangularArray.... but then how to control the Texture for each triangle
in the array? What's the geometry updater you mentioned? This might
work..... What do you think?
Thanks for the
suggestions.
Bob
Gray
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- [JAVA3D] Transparency Vidya Sagar
- Re: [JAVA3D] Transparency Leyland Needham
- Re: [JAVA3D] Transparency Vidya Sagar
- Re: [JAVA3D] Transparency Artur Biesiadowski
- Re: [JAVA3D] Transparency Kasparian, Raffi J.
- Re: [JAVA3D] Labeling 3D objects with Transparen... Corysia Taware
- [JAVA3D] transparency Jo�o Paulo Menegatti
- Re: [JAVA3D] transparency Allan Andersen
- [JAVA3D] transparency Jo�o Paulo Menegatti
- Re: [JAVA3D] Transparency Yazel, David J.
- [JAVA3D] Transparency RWGRAY
- [JAVA3D] Transparency Dean Keeler
- Re: [JAVA3D] Transparency Justin Couch
- Re: [JAVA3D] Transparency Justin Couch
- Re: [JAVA3D] Transparency Justin Couch
- Re: [JAVA3D] Transparency Dean Keeler
- [JAVA3D] Transparency Jack Bowie
- Re: [JAVA3D] Transparency Alessandro Borges
