Justin,

How do you apply those fixes that you were talking about.  I'm already
setting the  "ALLOW_TRANSPARENCY_WRITE" bit on the shape node so that I can
change the transparency.  Is there some other place that needs to be
modified?

Thanks,

Dean

-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Justin Couch
Sent: Friday, March 08, 2002 12:39 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Transparency


Dean Keeler wrote:
> I'm using the "vmrl97" loader from sun.  Hope that helps.

Ah, ok. Don't have the code handy for that on my machine. I suspect that
it is make premature optimisations by turning off the "allow
transparency write" setting the transparency/material attributes. Alan
has the code sitting on his machine, so I'll check that out in a couple
of hours time (we've got a few meetings to do this morning).

In any event, you'll need to apply the fixes yourself. AFAIK, nobody is
maintaining the sun loaders anymore. We've moved on now with a
completely rewritten set. When loading your test file into Xj3D's demo
browser, we don't see anything. (also, can't find the DEF PART that you
are talking about either) :(

> nodes containing shape nodes.  When I change the transparency value in the
> vrml file for the target shape node, all the children belonging the to the
> same transformGroup node as the target shape node, initially are loaded
into
> the 3d world in a state which allows me to see through them.

Oh, that sounds really awful.... Definitely a bug there :)

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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