>From: "John Nelson" <[EMAIL PROTECTED]>
>To: "Kelvin Chung" <[EMAIL PROTECTED]>, <[EMAIL PROTECTED]>
>Subject: RE: [JAVA3D] Applets crashing...
>Date: Wed, 21 Nov 2001 20:18:46 -0500
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>
>Does this mean that the default downloadable Java plugin also
>has the fix?  Well, ok its in beta now but when 3.1 goes Gold
>will this fix be in the plugin?  That's really the issue for
>me because unless Internet users can get the fix in the plugin,
>it won't make a lot of difference.
>

As long as Java3D v1.3 beta1 is used this should be OK.
It is not related to JDK or Java plugin version.

- Kelvin
--------------------
Java 3D Team
Sun Microsystems Inc.


>-- John
>
>> -----Original Message-----
>> From: Discussion list for Java 3D API
>> [mailto:[EMAIL PROTECTED]]On Behalf Of Kelvin Chung
>> Sent: Tuesday, November 20, 2001 2:19 PM
>> To: [EMAIL PROTECTED]
>> Subject: Re: [JAVA3D] Applets crashing...
>>
>>
>> >Delivered-To: [EMAIL PROTECTED]
>> >MIME-Version: 1.0
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>> >X-Priority: 3 (Normal)
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>> >Date: Tue, 20 Nov 2001 13:59:57 -0500
>> >From: John Nelson <[EMAIL PROTECTED]>
>> >Subject: [JAVA3D] Applets crashing...
>> >To: [EMAIL PROTECTED]
>> >
>> >All,
>> >
>> >The recent discussions concerning OpenGL just jangled some dendrites
>> >in my aging brain.  I've been testing Java 3d applets against browsers
>> >under Windows 98 and Linux, and for the most part experience crashes when
>> >the applet removes the Canvas3d object (this occurs when the applet is
>> >destroyed or unloaded).
>> >
>> >Now I had assumed that the culprit was the *browser* or a bug in Java 3d.
>> >Mozilla seems perfectly happy running my applets but IE 6.0 and
>> >Netscape wedge the machine solid when the applet is closed.
>> >
>> >But I've only conducted these tests on my laptop which is equiped with
>> >a really crappy ATI board.  These mobile graphics boards are known to
>> >have problems with OpenGL (in fact they don't run OpenGL based apps)
>> >and since Java 3d is perhaps trying to use OpenGL, I wonder if
>> the problem
>> >isn't in the OpenGL handling (although problems ONLY occur when
>> the applet
>> >is destroyed).  That means my crashes are specific to this laptop or
>> >any machine that doesn't run OpenGL properly.
>> >
>> >Interesting thought huh?
>> >
>> >So, could it be that Java 3d is having problems with OpenGL, and not
>> >specifically Java 3d or the browser?
>> >
>>
>> This bug 4466966
>> - IE/Netscape crash and exit sometimes when applet reload
>>
>> is fixed in v1.3 beta1.
>>
>> Thanks.
>>
>> - Kelvin
>> -------------
>> Java 3D Team
>> Sun Microsystems Inc.
>>
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