>From: "John Nelson" <[EMAIL PROTECTED]> >To: "Kelvin Chung" <[EMAIL PROTECTED]>, <[EMAIL PROTECTED]> >Subject: RE: [JAVA3D] Applets crashing... >Date: Wed, 21 Nov 2001 20:18:46 -0500 >MIME-Version: 1.0 >Content-Transfer-Encoding: 7bit >X-Priority: 3 (Normal) >X-MSMail-Priority: Normal >Importance: Normal >X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 > > >Does this mean that the default downloadable Java plugin also >has the fix? Well, ok its in beta now but when 3.1 goes Gold >will this fix be in the plugin? That's really the issue for >me because unless Internet users can get the fix in the plugin, >it won't make a lot of difference. >
As long as Java3D v1.3 beta1 is used this should be OK. It is not related to JDK or Java plugin version. - Kelvin -------------------- Java 3D Team Sun Microsystems Inc. >-- John > >> -----Original Message----- >> From: Discussion list for Java 3D API >> [mailto:[EMAIL PROTECTED]]On Behalf Of Kelvin Chung >> Sent: Tuesday, November 20, 2001 2:19 PM >> To: [EMAIL PROTECTED] >> Subject: Re: [JAVA3D] Applets crashing... >> >> >> >Delivered-To: [EMAIL PROTECTED] >> >MIME-Version: 1.0 >> >Content-Transfer-Encoding: 7bit >> >X-Priority: 3 (Normal) >> >X-MSMail-Priority: Normal >> >X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 >> >Importance: Normal >> >Date: Tue, 20 Nov 2001 13:59:57 -0500 >> >From: John Nelson <[EMAIL PROTECTED]> >> >Subject: [JAVA3D] Applets crashing... >> >To: [EMAIL PROTECTED] >> > >> >All, >> > >> >The recent discussions concerning OpenGL just jangled some dendrites >> >in my aging brain. I've been testing Java 3d applets against browsers >> >under Windows 98 and Linux, and for the most part experience crashes when >> >the applet removes the Canvas3d object (this occurs when the applet is >> >destroyed or unloaded). >> > >> >Now I had assumed that the culprit was the *browser* or a bug in Java 3d. >> >Mozilla seems perfectly happy running my applets but IE 6.0 and >> >Netscape wedge the machine solid when the applet is closed. >> > >> >But I've only conducted these tests on my laptop which is equiped with >> >a really crappy ATI board. These mobile graphics boards are known to >> >have problems with OpenGL (in fact they don't run OpenGL based apps) >> >and since Java 3d is perhaps trying to use OpenGL, I wonder if >> the problem >> >isn't in the OpenGL handling (although problems ONLY occur when >> the applet >> >is destroyed). That means my crashes are specific to this laptop or >> >any machine that doesn't run OpenGL properly. >> > >> >Interesting thought huh? >> > >> >So, could it be that Java 3d is having problems with OpenGL, and not >> >specifically Java 3d or the browser? >> > >> >> This bug 4466966 >> - IE/Netscape crash and exit sometimes when applet reload >> >> is fixed in v1.3 beta1. >> >> Thanks. >> >> - Kelvin >> ------------- >> Java 3D Team >> Sun Microsystems Inc. >> >> ================================================================== >> ========= >> To unsubscribe, send email to [EMAIL PROTECTED] and include >> in the body >> of the message "signoff JAVA3D-INTEREST". For general help, send email to >> [EMAIL PROTECTED] and include in the body of the message "help". >> =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".